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Friday, May 8, 2015

Tau WIP3

I've finally finished the Textures on my Fire Warrior! Now onto the dreaded process of rigging for UE4. I've done one pass at a rig, but it's not going to cut it for the game, so I'm going to re-bind some of the skin.


The final helmet in all its glory!

A test pose, so I can gaze upon him without his arms sticking out in an 'A'

A full view of the test pose.

I'm especially proud of the scopes, as not only did the barrel details come out great, but I invented a multi-layered iris using a bump-offset node to create the illusion of true 3D layers inside the lens.

Beauty Shot!


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